On 7/27/10, buginator <> wrote: > Currently, we wait 2500ms for some sockets, and wait forever for other > sockets (which you may have noticed when the game "froze" on you), so > the question is, for reading the sockets, do we wait 2500ms as well, > or make it more or less ? > > Remember, the higher the value, the longer the game waits for a response. > The lower the value, then the higher chance of people getting kicked / > dropped because of a lack of a response. >
Scratch this, I misread the function, a NULL structure would cause us to wait forever, a 0 value means don't wait. _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev