On Wednesday, 24 November 2010 at 17:28, Per Inge Mathisen wrote: > I saw in the changelog to 2.3.6 that this fix had been included: > * Fix: Projectiles going through terrain due to bad terrain height > calculations, terrain shading > (commit:08f9fa58789d20c64ed8eaa0e9076b08d4cf8947) > > Given the number of problems with the side-effects of this fix (cannot > shoot over buildings, AI keeps shooting at terrain), I would strongly > urge that this fix is not included. Otherwise we might have to do a > 2.3.7 later on to fix all its complications.
That commit is not the one in 3.0, it should only affect terrain, not buildings. Not sure about the exact effects it will have though. http://wzhost.pc-dummy.net/~cybersphinx/ has test builds of the current branch, if someone wants to test them. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
