On Wed, Nov 24, 2010 at 11:10 AM, Per Inge Mathisen <[email protected]> wrote: > On Wed, Nov 24, 2010 at 5:43 PM, Christian Ohm <[email protected]> wrote: >> That commit is not the one in 3.0, it should only affect terrain, not >> buildings. Not sure about the exact effects it will have though. > > It will still hobble the AI, since it does not understand that firing > at terrain does not do much good.
>From what I remember, the AI does a raycast to determine whether or not it should fire or continue moving closer. The patch most likely fixes that raycast, so I don't think this specific concern will be an issue. -Zarel _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
