Build status: FAILURE
Buildslave for this Build: | bot-WZ-amd64-1 |
Complete logs for all build steps: | http://buildbot.wz2100.net/builders/master-nightly/builds/1393 |
Build Reason: | The SingleBranchScheduler scheduler named 'sched-master' triggered this build |
Build Source Stamp: | [branch master] 38eea693c447d122aac82651c801f5c2685dd255 |
Blamelist: | per |
Recent Changes:
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Nov 9 15:27:19 2014 |
Changed by: | per |
Comments: | No need to move the mouse to the position it has already been moved. |
Files | URL |
lib/framework/input.h: |
lib/qtgame/wzapp_qt.cpp: |
lib/sdl/main_sdl.cpp: |
src/intdisplay.cpp: |
src/loadsave.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Nov 9 15:27:19 2014 |
Changed by: | per |
Comments: | Utilize more of the OpenGL KHR_debug extension.
Adds message callback and object labelling. |
Files | URL |
lib/ivis_opengl/imdload.cpp: |
lib/ivis_opengl/piestate.cpp: |
lib/ivis_opengl/piestate.h: |
lib/ivis_opengl/screen.cpp: |
lib/ivis_opengl/tex.cpp: |
Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1393/steps/compile/logs/stdio
Last 20 lines of "compile.stdio"
../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'
-The BuildBot
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