On Tue, 2010-01-12 at 12:51 +1100, Dale Francis wrote:
> Everyone,
> 
> If i wanted to connect to the fedone server using C# what do you guys
> think would be the best way? should i create an interop library for
> the ClientBackend and go from there or should i use an .net XMPP
> wrapper to try and connect to the server?
> Or alternativly am i missing some really obvious solution?

Depends really. Are you planning on writing a server or a client?

If you're writing a Wave server then you'll need an XMPP component as
the Federation protocol is XMPP through and through.

If you're writing a client, the FedOne server uses protobuffs for it's
client/server protocol. I'm not sure if there is a .Net implementation
of the protobuff compiler. The FedOne code comes with the raw protobuff
files so that you can take them and start working from there.
-- 
James Purser
http://wavingtheshiny.collaborynth.com.au
Wave Addresses: 
[email protected] (wave.google.com)
[email protected] (wavesandbox.com)
[email protected] (collaborynth.com.au FedOne Server)
Skype: purserj1977
GTalk: [email protected]

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