On Tue, 2010-01-12 at 12:51 +1100, Dale Francis wrote: > Everyone, > > If i wanted to connect to the fedone server using C# what do you guys > think would be the best way? should i create an interop library for > the ClientBackend and go from there or should i use an .net XMPP > wrapper to try and connect to the server? > Or alternativly am i missing some really obvious solution?
Depends really. Are you planning on writing a server or a client? If you're writing a Wave server then you'll need an XMPP component as the Federation protocol is XMPP through and through. If you're writing a client, the FedOne server uses protobuffs for it's client/server protocol. I'm not sure if there is a .Net implementation of the protobuff compiler. The FedOne code comes with the raw protobuff files so that you can take them and start working from there. -- James Purser http://wavingtheshiny.collaborynth.com.au Wave Addresses: [email protected] (wave.google.com) [email protected] (wavesandbox.com) [email protected] (collaborynth.com.au FedOne Server) Skype: purserj1977 GTalk: [email protected]
-- You received this message because you are subscribed to the Google Groups "Wave Protocol" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/wave-protocol?hl=en.
