On Wed, 25 Jul 2012 15:19:23 +0200 Olivier Blin <olivier.b...@softathome.com> wrote:
> --- > clients/gears.c | 29 +++++++++++++++++++++++++++++ > 1 file changed, 29 insertions(+) > > diff --git a/clients/gears.c b/clients/gears.c > index 70ec86c..19165e7 100644 > --- a/clients/gears.c > +++ b/clients/gears.c > @@ -59,6 +59,8 @@ struct gears { > > GLint gear_list[3]; > int fullscreen; > + int frames; > + uint32_t last_fps; > }; > > struct gear_template { > @@ -203,10 +205,33 @@ make_gear(const struct gear_template *t) > } > > static void > +update_fps(struct gears *gears, uint32_t time) > +{ > + long diff_ms; > + > + gears->frames++; > + > + diff_ms = time - gears->last_fps; > + > + if (diff_ms > 5000) { > + float seconds = diff_ms / 1000.0; > + float fps = gears->frames / seconds; > + > + printf("%d frames in %6.3f seconds = %6.3f FPS\n", > gears->frames, seconds, fps); Gears will now need the same disclaimer as glxgears has, otherwise end users will start using this as a generic Wayland performance benchmark. I can imagine some headlines on Phoronix when they compare Wayland gears with glxgears and draw wildly incorrect conclusions. I hope you will add a message explaining what this "fps" number really means and what it can be used for. Thanks, pq _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel