It still works fine for me after removing IS_IN_SET.  What are you seeing?

On Sunday, August 25, 2013 3:24:46 PM UTC-5, Niphlod wrote:
>
> try to remove the requires=IS_IN_SET...
>
> On Sunday, August 25, 2013 9:31:09 PM UTC+2, mr.freeze wrote:
>>
>> No grudge here.  Just making my case for what I consider to be a useful 
>> patch. The overhead should be nominal since it only adds a null check and 
>> moves on (premature optimization is the root of all evil).  Copy/paste is 
>> bad for code reuse. As the default widgets improve over time, the 
>> copied/pasted code would need to be maintained separately.  list:integer 
>> and list:string work like a champ for me:
>> def add_required(elm):
>>     elm['_required'] = ''
>> form = SQLFORM.factory(Field('age','list:integer', required=True,
>>                                  requires=IS_IN_SET([12,23,34,45,56]),
>>                                  onrender=add_required ),
>>                            Field('colors','list:string', required=True,
>>                                  requires=IS_IN_SET(['red','blue','green'
>> ,'orange','black']),
>>                                  onrender=add_required ))
>>
>>
>>
>> On Sunday, August 25, 2013 2:07:10 PM UTC-5, Niphlod wrote:
>>>
>>>
>>>
>>> On Sunday, August 25, 2013 6:45:21 PM UTC+2, mr.freeze wrote:
>>>>
>>>> "Ok, the thing is that there are no hooks in rendering cause all the 
>>>>> rendering is meant to be happen in your own widget." - I disagree.  You 
>>>>> can 
>>>>> modify a SQLFORM after it renders. I am simply trying to achieve a 
>>>>> similar 
>>>>> effect at the Field level.
>>>>>
>>>> "Also, what you're trying to achieve works for input, but not for 
>>>> selects, list:string, etc etc. i.e." - It is working for me in inputs, 
>>>> selects, etc. Did you try it out?
>>>>
>>>
>>> yes, and it doesn't work for list:string and list:integer fields
>>>  
>>>
>>>> "In any case, with your patch you just added the code you needed, it 
>>>> doesn't save you any typing if you import you own widgets overwriting the 
>>>> default ones with your own." - Recreating all of the default widgets is a 
>>>> lot of typing
>>>>
>>>
>>> for mods like this, it's just copy/paste. For heavier mods, you'll have 
>>> to separate your "onrender" to be compatible with the different logics, 
>>> that will save no typing at all and will be much more error prone.
>>>  
>>>
>>>> "Again, I'm not seeing a big improvement vs the added complexity." - 
>>>> The patch is very simple. It just calls an onrender method if it exists 
>>>> after a default widget is rendered. 
>>>>
>>>>
>>> And it will hog down any Field with yet another "not-so-useful" property 
>>> from now on, plus a check if onrender exists for every serialized widget 
>>> out there (so, at least twice for any form submitted, for every field in 
>>> the form).
>>>
>>> Anyway, I'm starting to see a little bit of "grudge". I'll stop posting: 
>>> I'm just stating that in my POV this should belong either to a formstyle or 
>>> in your own widgets, so it's not worth the inclusion in web2py.
>>>
>>

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