This is how we did it when we (briefly) had CG and Cairo compiling
simultaneously. The problem with it though is that we had a copy of
Cairo in our source tree and ended up having to hack the Cairo source
to put #if PLATFORM(CAIRO) around those files. If Cairo is going to
be brought in externally, that could be an issue.
dave
([EMAIL PROTECTED])
On Jan 16, 2008, at 3:58 PM, [EMAIL PROTECTED] wrote:
I like the idea of just wrapping those files with #if PLATFORM(CG).
It's slightly messy, but it works and it simplifies managing a
complex VS
project file.
Cheers,
Dan
---------------------------- Original Message
----------------------------
Subject: Fwd: [webkit-dev] Pulling together on WebKit Mobile
Date: Wed, January 16, 2008 1:54 pm
--------------------------------------------------------------------------
On 16/01/2008, at 1:28 PM, Brent Fulgham wrote:
I took Dan's advice, and modified my config.h as follows:
#if PLATFORM(WIN)
#define WTF_USE_JAVASCRIPTCORE_BINDINGS 1
#define WTF_USE_NPOBJECT 1
#undef WTF_PLATFORM_CG
#define WTF_PLATFORM_CAIRO 1
#undef WTF_USE_CFNETWORK
#define WTF_USE_WININET 1
#undef WTF_PLATFORM_CF
#define WTF_USE_PTHREADS 0
#endif
<aside>We should probably come up with a new name for a 'native'
windows build, such as used by Adobe/AIR, Windows mobile, and a
true native Windows build.</aside>
I also modified Visual Studio's environment to find the Cairo
headers and link libraries.
I then started "build-webkit" and went and did other things for
about an hour. The build produces quite a few errors, many of
which are just CG-isms that I conditionalized away. In a few
cases, I resurrected the old Cairo backend code, in others I just
marked them as 'notImplemented()'.
At this point, the remaining errors are due to the Visual Studio
project compiling the CG modules. I'm not sure how best to
approach this:
1. Create a brand new project for non-CG Windows
2. Create new build targets in the existing solution for the non-
CG target.
3. ?
Possibly worth putting #if PLATFORM(CG) around SG paltform files, but
i also can't think of a nice way to work around this -- does anyone
know if you can make VS recognise some files as being for one target
only?
--Oliver
-Brent
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