On Fri, 7/11/08, Nemix <[EMAIL PROTECTED]> wrote: > Thank you Brent, Gustavo and Patrick ! > > http://weblogs.java.net/blog/ixmal/archive/2008/05/introducing_jwe.html > I have read others web page about it. But it seems to be > for J2SE embedded > system. Does it work with iphone for example ? Because I > don't find
Java is not available on iPhone OS. > Someone told me about 3 kinds of embedded systems : iphone, > j2ME and > android. > What I want is to do something for iphone system and Mac > OS. This person > told me that it is better for me "to use webkit", > that's why I am looking > for webkit and try to understand what I can do, what I can > take because I > haven't developped for embedded system and I am a > little lost... ^^ If you want to target iPhone OS and Mac OS X, then you need to use Cocoa (Objective-C), not Java. You may mix in C and C++ into your project as well, but the GUI code will be Objective-C on iPhone OS (also known as "Cocoa Touch"). I'd suggest using Cocoa on OS X as well since "Carbon" (C) APIs are on their way out. WebKit as a framework is available on Mac OS X, but not on iPhone OS at this time. In Cocoa Touch on iPhone OS, you need to use a UIWebDocumentView for now. > Patrick : > > But keep in mind that it probably uses Java graphics > which IIRC will > > be slower than drawing in native code. > Hmm... Maybe not the better way for developping for > embedded system... > But if this is one the solutions, I keep it in mind ;) I think you may need to do more research about the platforms you're targeting. Dave _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

