Webkit supports on multiple platform (e.g. Windows, MacOS, linux). And when Webkit paints content on screen, it needs to call native graphics api to paint (e.g. draw text, draw image, draw line, draw rect).
Does Webkit code has an abstract layer, which hides the platform dependent graphics API. And the render engine just calls this abstract layer graphics api and this abstract layer api will handle, or link in platform dependent implementation of those draw text, draw rect calls? If yes, can you least tell me where can I find this abstract layer code. Thank you. _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

