Most of the header files are abstract layers.

> Date: Mon, 29 Jun 2009 00:13:49 -0700
> From: [email protected]
> To: [email protected]
> Subject: [webkit-dev] WebKit graphics library abstract layer
> 
> Webkit supports on multiple platform (e.g. Windows, MacOS, linux).
> And when Webkit paints content on screen, it needs to call native
> graphics api to paint (e.g. draw text, draw image, draw line, draw
> rect).
> 
> Does Webkit code has an abstract layer, which hides the platform
> dependent graphics API.  And the render engine just calls this
> abstract layer graphics api and this abstract layer api
> will handle, or link in platform dependent implementation of those
> draw text, draw rect calls?
> 
> If yes, can you least tell me where can I find this abstract layer code.
> 
> Thank you.
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