My interest in WebKit is integrating my game engine with JSC. I'm far enough into the switch over that I've begun looking at compiling it on my own. My goal -- which might be a fools errand -- is to create a win32 VS compile without dependencies. I don't know if this is something that I could give back to the project or if it's at cross purposes with the project.

The goal is to make it as easy as possible for VS users (like it is for XCode users): download, hit compile, and go. Any thoughts on this?

A couple steps:

1) Use relative paths to remove the need for WEBKITLIBRARIESDIR and WEBKITOUTPUTDIR -- this can be especially problemantic if you pull the nightly builds as their top directory name changes.

2) Remove the need for external libraries, where possible. The dependent libraries are:

CFLite (can be done with a switch, based on previous emails)
icu*** (might not be possible, google says these are unicode tools)
pthreadVC2 (based on previous email should not be needed)

3) Compile all within VS (no makes or external calls) to eliminate any additional dependencies on other tools

Also, has anybody started anything like this, or is it so outside the scope it won't be useful to anybody but me? Or is it just something that will be impossible to untangle?

After this I thought about possibly contributing some useful convenience functions, like JSValueIsArray, JSValueMakeArray, etc.

[>] Brian
_______________________________________________
webkit-dev mailing list
webkit-dev@lists.webkit.org
http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

Reply via email to