Oops, forgot to reply to the list. From: Noam Rosenthal <noam.rosent...@nokia.com<mailto:noam.rosent...@nokia.com>> From: ext Simon Fraser <simon.fra...@apple.com<mailto:simon.fra...@apple.com>> The existing pauseAnimation DRT API can stop an animation mid-flight, to allow for reliable snapshotting. Why isn't this enough? I would say that the main things that are missing are:
1. Sample and compare several images in the same test 2. Sample images "heuristically", e.g. sample that a green box is "close enough" to a particular location – A full ImageDiff is very rigid in that way. 3. Sample images mid-flight without pausing. Pausing can mess with animation timing and thus skew the results. I don't have a full list of what's missing – but I know for sure that when trying to hunt mid-flight bugs in the past I was not able to create sufficient tests with the current DRT tools.
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