Dear all. Might not the best place -here- to describe my issue [Win32], but I don't know where exactly this shall be submitted, as a novice by WebKit. To recap, I managed to compile <WebKit-r156532> sources by Microsoft Visual Studio 2010 using CoreGraphics (ie without Cairo) in Debug mode. To activate WebGL, additionally, I have set:
*#define ENABLE_WEBGL 1 **#define WTF_USE_3D_GRAPHICS 1 **#define WTF_USE_OPENGL 1 **#define WTF_USE_OPENGL_ES_2 1 **#define WTF_USE_EGL 1 **#define WTF_USE_GRAPHICS_SURFACE 1* I hope/guess this is the right approach => could anyone confirm ? Then LINK turns out to be "fortunate", by adding these libraries : translator_common.lib; libEGL.lib; libGLESv2.lib; preprocessor.lib; translator_glsl.lib; translator_hlsl.lib to WebKit sub-project. However, execution fails by http://get.webgl.org. Indeed, HTML content pretends : *Your browser supports WebGL* However: a blank area is displayed in place of expected movic 3D based cube... Apologize in case this concern forsooth comes to break any rule by lists.webkit.org , due to Windows matters...
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