> On Jul 16, 2020, at 12:54 PM, Kirsling, Ross <ross.kirsl...@sony.com> wrote:
> 
> Non-unified build fixes are done to support *all* platforms, because sudden 
> unification shifts can happen anywhere.

I’m not sure that benefit is worth the additional code churn. I understand that 
it’s frustrating to run into a problem when unification shifts, say when you 
are adding a source file. I believe we have made changes to unification since 
the earliest version that reduce how often unification shifts.

— Darin
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