>-----Original Message-----
>From: [email protected] 
>[mailto:[email protected]] On Behalf Of ext 
>Ariya Hidayat
>A middle ground would be: if the working paint engine is 
>non-accelerated,  then just fall back to pure image (raster).

Wouldn't a QPixmap::toImage conversion be free in that case anyway? (raster 
engine)

>Note that even with the pixmap and image conversion handled 
>smartly by the Graphics Context, this will be much better than 
>the current situation where every pixel access requires a 
>round-trip from pixmap to image and pixmap again.

How often do we really need pixel access? What canvas functions require 
QPixmap::toImage? Maybe we could find an alternative for those that doesn't 
require the conversion?

- No'am
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