Now I see the RuleModeler application code in the Utilities 

I can open it in Xcode, but I'm unable to build.

        The run destination My Mac 64–bit is not valid for Running the scheme 
'RuleModeler'.

Should I be able to build and run this app from the source here?

On Jun 11, 2013, at 10:47 AM, Jesse Tayler <[email protected]> wrote:

> 
> Thanks Ramsey
> 
> this helps a lot - I think I had forgotten that maybe I used to be always 
> pressing the "update" of the d2w file to get rules to stick and I might have 
> had something funky with the build.
> 
> I thought I'd try this "bundleless build" which I'd not heard of and went to 
> the wiki:
> 
>> Once the server is setup, open Rule Modeler and in the rule modeler 
>> preferences, enter your password and port number there.
>> 
> 
> 
> Ok, when I try to open my rules in "External" -- nothing happens, so I've 
> been editing inline using whatever editor shows up in the edit window and I 
> don't have access to preferences?
> 
> Is there a Rule Modeler app that I should be using?
> 
> 
> 
> 
> 
> 
> On Jun 10, 2013, at 1:01 PM, Ramsey Gurley <[email protected]> wrote:
> 
>> Here's what I do. I build automatically. I enable bundleless builds. And 
>> although it's probably not necessary with bundleless builds, I set up rule 
>> modeler to use the WOLips server anyway.
>> 
>> http://wiki.wocommunity.org/display/documentation/Configuring+Rule+Modeler
>> 
>> Probably redundant, but I don't think it hurts. If you are not using 
>> bundleless builds, you MUST do this last step or changes in the rule file 
>> are not reflected in the app until you refresh the workspace.
>> 
>> This only ever fails me when I'm on stage at WOWODC. :-)
>> 
>> Ramsey
>> 
>> 
>> On Jun 10, 2013, at 9:54 AM, Jesse Tayler wrote:
>> 
>>> 
>>> ok, I believe in software Voodoo - 
>>> 
>>> I've done some fussing with older versions of the file, replacing both the 
>>> workspace and also updating the build by hand -- and aside from seemingly 
>>> being impossible to update, the rule editor seems like it might be 
>>> corrupting the file? I don't see anything wrong, but each time I save, I 
>>> have to go back to this older file and when I touch it with the rule editor 
>>> - I get all this fuss.
>>> 
>>> I had for one moment after a build-clean, an update that I though took 
>>> normally -- but then back to oddities.
>>> 
>>> otherwise --
>>> 
>>> what's the user.d2wmodel.txt file for?
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Jun 10, 2013, at 11:33 AM, Theodore Petrosky <[email protected]> wrote:
>>> 
>>>> do I understand that the user.d2wmodel opens correctly?
>>>> 
>>>> I would,
>>>> 
>>>> 1. save it to my desktop
>>>> 2. turn off "Build Automatically"
>>>> 3. throw away the user.d2wmodel.txt and user.d2wmodel files
>>>> 4. Clean the project and even Refresh
>>>> 5. open the user.d2wmodel file in ruleModeler and save it in the correct 
>>>> place
>>>> 6. turn on "Build Automatically"
>>>> 
>>>> run your app and see if that helps.
>>>> 
>>>> YMMV
>>>> 
>>>> Ted
>>>> 
>>>> --- On Mon, 6/10/13, Jesse Tayler <[email protected]> wrote:
>>>> 
>>>>> From: Jesse Tayler <[email protected]>
>>>>> Subject: Re: build directory issue -
>>>>> To: "James Cicenia" <[email protected]>
>>>>> Cc: "[email protected] Development" 
>>>>> <[email protected]>
>>>>> Date: Monday, June 10, 2013, 10:54 AM
>>>>> 
>>>>> no, just my regular user.d2wmodel file -
>>>>> 
>>>>> I had to go back to an older copy for some reason, but no
>>>>> real changes -- but now it's funky and won't update the
>>>>> build file at all.
>>>>> 
>>>>> I'd think that removing the file from the build would return
>>>>> it to state, but no such luck.
>>>>> 
>>>>> this one file, just doesn't want to build!
>>>>> 
>>>>> this is the only error, and the app runs fine if I fix the
>>>>> file by hand --
>>>>> 
>>>>> any other thoughts on ways to force the file to build
>>>>> again?
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> On Jun 10, 2013, at 9:40 AM, James Cicenia <[email protected]>
>>>>> wrote:
>>>>> 
>>>>>> 
>>>>>> Bundleless builds are an enigma. 
>>>>>> 
>>>>>> All I know is that I always need to remember to turn it
>>>>> off. Otherwise, I couldn't even start my app in dev. And the
>>>>> errors never made much sense.
>>>>>> 
>>>>>> I don't think that has to do with writing rules
>>>>> however.
>>>>>> 
>>>>>> Are you using a separate framework that these rules are
>>>>> in?
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> On Jun 10, 2013, at 8:07 AM, Jesse Tayler <[email protected]>
>>>>> wrote:
>>>>>> 
>>>>>>> 
>>>>>>> what is that? I notice other resources update as
>>>>> I'd expect - such as components…
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> On Jun 10, 2013, at 1:04 AM, David Holt <[email protected]>
>>>>> wrote:
>>>>>>> 
>>>>>>>> It might be related to Bundleless builds...
>>>>>>>> 
>>>>>>>> Sent from my iPad
>>>>>>>> 
>>>>>>>> On 2013-06-09, at 5:30 PM, Jesse Tayler <[email protected]>
>>>>> wrote:
>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> I'm having a spot of unexpected trouble
>>>>> some kind soul might help me with --
>>>>>>>>> 
>>>>>>>>> I have noticed that I cannot readily update
>>>>> my d2w model --  a change in displaypropertykeys or
>>>>> whatever didn't show up while testing the app and I've
>>>>> traced that problem back a bit -
>>>>>>>>> 
>>>>>>>>> I've noticed the build/ directory has the
>>>>> files which the app seems to be using while I launch from
>>>>> Eclipse, and I do NOT notice the changes I save to the
>>>>> user.d2wmodel to be propagated there?
>>>>>>>>> 
>>>>>>>>> Am I confused or did I somehow remove the
>>>>> user.d2wmodel from a path or something? It's there in my
>>>>> Resources as it has been.
>>>>>>>>> 
>>>>>>>>> Anyone have suggestions how to track this
>>>>> problem back to some root cause, or otherwise figure what's
>>>>> going on?
>>>>>>>>> 
>>>>>>>>> It's like changes just don't take --
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
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