Follow-up Comment #2, bug #9104 (project wesnoth):
Thank you. "d" was a bit confusing, because in the game it used to be "c"
(and still is in 1.2.x) before the change to trunk, so I didn't even try "d".
"x" probably didn't work as I already had the zoom at the limit (outwards).
You're my new favourite coder. :-)
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9104>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs