Follow-up Comment #2, bug #9104 (project wesnoth):

Thank you. "d" was a bit confusing, because in the game it used to be "c"
(and still is in 1.2.x) before the change to trunk, so I didn't even try "d".
"x" probably didn't work as I already had the zoom at the limit (outwards).

You're my new favourite coder. :-)

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