Follow-up Comment #1, bug #9356 (project wesnoth):

Disclaimer: I am not the original author of this campaign but I am the person
working on it now.

That ending is working as designed.  There is some ambiguity from the
player's point of view about if that was a successful ending or not, but the
bottom line is that the only way the scenario ends is either moving to the
destination, or dying along the way.  This is something that may change in
later versions.  If you have any suggestions for making the ending clearer or
proposing an alternate ending, you can post them here:

http://www.wesnoth.org/forum/viewtopic.php?t=16309&highlight=making+south+guard

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  <http://gna.org/bugs/?9356>

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