URL:
<http://gna.org/bugs/?9380>
Summary: client waits for a server response at the end of a
game when taken over a side
Project: Battle for Wesnoth
Submitted by: soliton
Submitted on: Saturday 06/23/2007 at 17:53
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Networking
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.2
Operating System: debian
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Details:
When playing/observing a multiplayer game online and getting control of a
side later in the game, the client will stall at the end of the game right
before returning to the lobby, apparently waiting for a server response of
some sort.
Verified with version 1.2.5 but I'm quite sure it's still the same with 1.3.
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