URL:
<http://gna.org/bugs/?9517>
Summary: Coredump during a fight in "The rise of wesnoth",
mission "temple of the deep"
Project: Battle for Wesnoth
Submitted by: r1_
Submitted on: dimanche 15.07.2007 à 21:54
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.4
Operating System: Ubuntu feisty
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Details:
Hi,
I'have this in bdebug :
--------------------------------------------------
scenario: 'Temple_in_the_Deep'
has snapshot: yes
setting replay to end...
error display: could not open image 'attacks/.png'
wesnoth: actions.cpp:241: battle_context::battle_context(const gamemap&,
const std::vector<team, std::allocator<team> >&, const unit_map&, const
gamestatus&, const game_data&, const gamemap::location&, const
gamemap::location&, int, int, double, const combatant*): Assertion
`defender_weapon < (int)defender.attacks().size()' failed.
Aborted (core dumped)
--------------------------------------------------
The coredump make 63 Mo so I can't add it.
The game save is attached too (Don't laught if i'm a bad player ;p)
I'm not a big player, so I can maybe do a bad manipulation. I'll try to help
more if I can.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: dimanche 15.07.2007 à 21:54 Name: Le_Temple_des_profondeurs_Turn_8
Size: 357 ko By: r1_
<http://gna.org/bugs/download.php?file_id=2583>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?9517>
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