URL:
  <http://gna.org/bugs/?9517>

                 Summary: Coredump during a fight in "The rise of wesnoth",
mission "temple of the deep"
                 Project: Battle for Wesnoth
            Submitted by: r1_
            Submitted on: dimanche 15.07.2007 à 21:54
                Category: Bug
                Severity: 5 - Blocker
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.4
        Operating System: Ubuntu feisty

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Details:

Hi,

I'have this in bdebug :

--------------------------------------------------
scenario: 'Temple_in_the_Deep'
has snapshot: yes
setting replay to end...
error display: could not open image 'attacks/.png'
wesnoth: actions.cpp:241: battle_context::battle_context(const gamemap&,
const std::vector<team, std::allocator<team> >&, const unit_map&, const
gamestatus&, const game_data&, const gamemap::location&, const
gamemap::location&, int, int, double, const combatant*): Assertion
`defender_weapon < (int)defender.attacks().size()' failed.
Aborted (core dumped)
--------------------------------------------------

The coredump make 63 Mo so I can't add it. 
The game save is attached too (Don't laught if i'm a bad player ;p)

I'm not a big player, so I can maybe do a bad manipulation. I'll try to help
more if I can.



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File Attachments:


-------------------------------------------------------
Date: dimanche 15.07.2007 à 21:54  Name: Le_Temple_des_profondeurs_Turn_8 
Size: 357 ko   By: r1_

<http://gna.org/bugs/download.php?file_id=2583>

    _______________________________________________________

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  <http://gna.org/bugs/?9517>

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