URL:
  <http://gna.org/bugs/?9724>

                 Summary: Liberty: enemies do not turn undead in Unlawful
Orders
                 Project: Battle for Wesnoth
            Submitted by: spang
            Submitted on: Saturday 08/11/2007 at 14:16
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.6+svn
        Operating System: Debian

    _______________________________________________________

Details:

In the scenario Unlawful Orders in the Liberty campaign, the enemy faction is
supposed to turn undead at night. This doesn't happen; instead the enemy
remains human.

I have attached a savefile in which all one has to do is end the turn in
order to view this.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Saturday 08/11/2007 at 14:16  Name: Unlawful_Orders_Turn_3  Size: 433kB
  By: spang

<http://gna.org/bugs/download.php?file_id=2776>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?9724>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to