URL:
  <http://gna.org/patch/?797>

                 Summary: Smooth music transitions based on ms_before and
ms_after tags
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Sunday 08/19/07 at 01:36 CEST
                Priority: 3 - Low
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any

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Details:

I notice that the music transitions where abrupt.
I changed the sound class to do a smooth transition using fadin and fadeout.
It also uses pooling changing the music on think_about_music, so the game
does not freezes during the transitions.
The transitions only affect immediate music changes, does not happen when the
sound classes chooses a new song on the play list, just to not have a annoying
undesired fade.
I'm new to wesnoth code, so can't ensure that is the best solution.

Manuel.



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File Attachments:


-------------------------------------------------------
Date: Sunday 08/19/07 at 01:36 CEST  Name: music_transition.diff  Size: 40kB 
 By: None

<http://gna.org/patch/download.php?file_id=2808>

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Reply to this item at:

  <http://gna.org/patch/?797>

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