URL:
<http://gna.org/bugs/?9809>
Summary: crash when I try to load a saved game
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Monday 08/20/2007 at 06:37 CEST
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.6
Operating System: Linux 2.6.17
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Details:
OS: Linux castle.localdomain 2.6.17-5mdv #1 SMP Wed Sep 13 14:32:31 EDT 2006
i686 AMD Athlon(tm) processor GNU/Linux
The games was compiled from sources (wesnoth-1.3.6a.tar.bz2).
The crash happens when I go to the "Load" menu and try to open a saved game.
This is the output from the terminal where I launched the game from:
Loading tips of day
title screen returned result
locale could not be determined; defaulting to system locale
locale could not be determined; defaulting to system locale
wesnoth: terrain_translation.cpp:715: t_translation::t_layer
t_translation::string_to_layer_(const std::string&): Assertion `str.size() <=
4' failed.
Aborted
This are the locale setting in my environment
[EMAIL PROTECTED] ~]$ echo $LANG
en_US.UTF-8
[EMAIL PROTECTED] ~]$ echo $LANGUAGE
en_US.UTF-8:en_US:en
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