Follow-up Comment #1, bug #9968 (project wesnoth):
Here's the WML:
# Terrain definition (toplevel):
# desert campfire terrain
[terrain]
symbol_image=desert
id=DesertCampfire
name= _ "Campfire"
#char=*
string=Dd^Fi
aliasof=Mm^Xm
heals=false
gives_income=false
[/terrain]
{TERRAIN_BASE Dd^Fi desert}
# terrain graphics in scenario file
[terrain_graphics]
map="
1
1 1
2
1 1
1"
[tile]
pos=1
type=Dd,Hd
[/tile]
[tile]
pos=2
type=Dd^Fi
[image]
name=../scenery/fire2:140,../scenery/fire3:150,../scenery/fire4:110,../scenery/fire1:90
[/image]
[/tile]
[/terrain_graphics]
Original poster hasn't provided additional information, marking
the bug invalid.
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