Follow-up Comment #1, bug #9968 (project wesnoth):

Here's the WML:

# Terrain definition (toplevel):
# desert campfire terrain
[terrain]
    symbol_image=desert
    id=DesertCampfire
    name= _ "Campfire"
    #char=*
    string=Dd^Fi
    aliasof=Mm^Xm
    heals=false
    gives_income=false
[/terrain]

{TERRAIN_BASE Dd^Fi desert}

# terrain graphics in scenario file
    [terrain_graphics]
        map="
   1
 1   1
   2
 1   1
   1"
     [tile]
       pos=1
       type=Dd,Hd
     [/tile]
     [tile]
       pos=2
       type=Dd^Fi
       [image]
        
name=../scenery/fire2:140,../scenery/fire3:150,../scenery/fire4:110,../scenery/fire1:90
       [/image]
     [/tile]
    [/terrain_graphics]



Original poster hasn't provided additional information, marking 
the bug invalid.

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