URL:
  <http://gna.org/bugs/?10238>

                 Summary: "Border/outer" map hexes don't show complex terrain
graphics
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Wednesday 10/31/07 at 15:22
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: mordante
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.3.9+svn, r21296
        Operating System: openSUSE 10.3

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Details:

The new map border mechanism lacks the terrain graphic overlays for complex
terrain types, in the outer hexes. This can be reproducible, at least, by
painting the Forest, Mountains and Swamp Water in the outer area, with the
editor. The result is that the terrain data gets modified, and the graphics
appear, but only the base graphic (i.e. the savanna grass for the Forest),
not the overlays (trees for the Forest).

This is probably not related to bug #10219, as it happens with any border
row, not necessarily the top one.

This affects Wesnoth 1.3.9+SVN, all recent snapshots.




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