URL:
<http://gna.org/bugs/?10354>
Summary: Loading linger mode savegame has problems
Project: Battle for Wesnoth
Submitted by: mordante
Submitted on: Sunday 11/18/2007 at 08:04
Category: Bug
Severity: 4 - Important
Priority: 7 - High
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: esr
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk r21794
Operating System: Debian Etch
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Details:
esr,
While implementing bug #10144 I ran into some problems with the linger mode.
When you save in linger mode and load this savegame to go to the next
scenario the following problems occur:
* on the first victory the units are stored on the recall list, when loading
a second victory occurs and the units are stored again on the recall list and
thus duplicating units.
* on the second victory the bonus status isn't set properly and the bonus is
set unconditionally (which is wrong) and the remaining gold might be wrong.
The new flags I added for bug #10144 will have the same problem. I prefer to
let you fix these too since I'm not sure whether you're going to change the
linger mode implementation.
The easiest way to reproduce is:
* win the tutorial
* save in linger mode
* load the savegame
* end scenario
* the recall list in the second scenario now holds a duplicate of all units
in the first scenario.
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