URL:
  <http://gna.org/bugs/?10354>

                 Summary: Loading linger mode savegame has problems
                 Project: Battle for Wesnoth
            Submitted by: mordante
            Submitted on: Sunday 11/18/2007 at 08:04
                Category: Bug
                Severity: 4 - Important
                Priority: 7 - High
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: esr
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk r21794
        Operating System: Debian Etch

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Details:

esr,

While implementing bug #10144 I ran into some problems with the linger mode.
When you save in linger mode and load this savegame to go to the next
scenario the following problems occur:

* on the first victory the units are stored on the recall list, when loading
a second victory occurs and the units are stored again on the recall list and
thus duplicating units.

* on the second victory the bonus status isn't set properly and the bonus is
set unconditionally (which is wrong) and the remaining gold might be wrong.
The new flags I added for bug #10144 will have the same problem. I prefer to
let you fix these too since I'm not sure whether you're going to change the
linger mode implementation.

The easiest way to reproduce is:
* win the tutorial
* save in linger mode
* load the savegame
* end scenario
* the recall list in the second scenario now holds a duplicate of all units
in the first scenario.




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