Update of bug #9569 (project wesnoth):
Release: 1.3.6 => 1.3.11
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Follow-up Comment #7:
Bug seen again in v1.3.11, rev.21980, errormessage:
>>>
wesnoth: replay.cpp:215: void replay::add_unit_checksum(const
gamemap::location&, config*): Assertion `u != unit_map_ref->end()' failed.
<<<
I could reproduce the crash with the attached savegame.
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