Update of bug #9871 (project wesnoth):

                  Status:                    None => Works For Me           

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Follow-up Comment #2:

I tried to reproduce it, but I didn't succeed. Note that the map always has a
tilewidth which is a multiple of four. So if your window is 2 pixels to small
it won't rescale the map, since that would give scaling glitches.

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  <http://gna.org/bugs/?9871>

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