Update of bug #10603 (project wesnoth):

                Severity:           4 - Important => 3 - Normal             
                Priority:              5 - Normal => 3 - Low                
                  Status:                    None => Confirmed              

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Follow-up Comment #3:

Bug is in C++ code. Wesnoth design prevents transferring option selection
data over network in side turn because it executes this event simultaneously
in all machines.

I lowered severity and priority because this requires large redesign in way
that turn events or/and messages are handled. I agree that there should be
some way to do something like this but I don't know how.

Possible way is to make messages visible only for one side and after
selecting option wesnoth would fire a event that is transfered over network
too.

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