Update of bug #10589 (project wesnoth):

                Priority:                 3 - Low => 5 - Normal             
        Operating System:                      XP => Any                    

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Follow-up Comment #5:


[teleport] needs a no_bad_terrain attribute that will prevent the engine from
dropping a teleported scattered unit on terrain where it has no legal move
targets.

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Reply to this item at:

  <http://gna.org/bugs/?10589>

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