URL:
<http://gna.org/bugs/?11114>
Summary: mp campaigns - switching player sides between
scenarios causes problems
Project: Battle for Wesnoth
Submitted by: rhuvaen
Submitted on: Donnerstag 21.02.2008 um 13:30
Category: Bug
Severity: 3 - Normal
Priority: 3 - Low
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.3.18+svn
Operating System: debian linux
_______________________________________________________
Details:
Changing the players' sides generally works (and seems to be well handled by
the clients), but causes a few problems:
1. statistics are stored by side number, not save_id, and so they are either
lost or swapped
2. sometimes, multiple clients think it's their turn simultaneously. This was
reported in this situation:
scenario 1 ---> scenario 2
side 1 (AI) side 1 (client)
side 2 (client) side 2 (host)
side 3 (host) side 3 (AI)
In scenario 2, the host erroneously thought that it was his turn to begin
with. Needless to say, this caused unrecoverable OOS!
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11114>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs