URL:
  <http://gna.org/patch/?1029>

                 Summary: Implementation of pre/recall
                 Project: Battle for Wesnoth
            Submitted by: segfault
            Submitted on: jeudi 27.03.2008 à 23:02
                Priority: 3 - Low
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

    _______________________________________________________

Details:

I have implemented the pre/recall events, like indicate in
http://www.wesnoth.org/wiki/EasyCoding.

I have mainly move the "wml_recall" argument of the "recruit_unit" in
action.hpp and add a test using it.

But I have a question: the "recall" event seem to actualy recruit a new unit
(i.e see the second scenario of An _Orcish Incursion).
It should by trigger as a "recall" or a "recruit" ?



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: jeudi 27.03.2008 à 23:02  Name: recall.patch  Size: 8 ko   By:
segfault

<http://gna.org/patch/download.php?file_id=4071>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1029>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to