Follow-up Comment #3, patch #1034 (project wesnoth):
I believe have the fix for this bug. However, I would like to do a bit more
work testing it. I'm planning to make a single patch that will handle this
bug and the current issues with patch #1044, as the solution for both
problems will be somewhat similar. I'll probably post any followups to patch
#1044 at this point.
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