Follow-up Comment #2, bug #11532 (project wesnoth):

Correction (previous comment was a bit pessimistic) : teleport pathfinding
with different source and destination seems also doable. Again need to wait
performance check but possibly the same (depend if/how caching is needed)

Little idea: I suppose it will be good to try to allow multiple disjoint
teleport abilities. e.g. a aquatic-silvermage who can teleport between 2
villages, and between 2 water terrains but not between village and water.

This will also allow to combine ability-based teleport with location-based
teleport (2 doors that anybody may use).

Probably for later, but I prefer keep future FR in mind before designing.

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