Follow-up Comment #3, bug #11965 (project wesnoth):

bug confirmed, however there are quite a source of external movement in the
test scenario 

the problem is that haloes seem to invalidate the hex correctly (since they
are redrawn whenever there is a redraw) but not cause any redraw to take
place, that is weird....





    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11965>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to