Follow-up Comment #6, bug #13118 (project wesnoth):
As reply to the mail:
Better apply the patch ASAP and give it some testing. That is: yeah, we
should most likely drop support for "previous" replays. Is there a function
ingame already to say "no, this replay won't work"? And yeah, I also prefer
the "clean" solution instead of the hacky one even though it will break
compatibility.
Since "normal" saves should still work, right? That is: We most likely will
need a MINIMUM_REPLAY_VERSION like done in src/wesconfig.h for savegames.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?13118>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs