URL:
<http://gna.org/bugs/?13268>
Summary: save corruption through undo/redo of recalls
Project: Battle for Wesnoth
Submitted by: soliton
Submitted on: Thursday 03/26/2009 at 23:34
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Replays
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.6
Operating System: debian
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Details:
Attached is a corrupted replay and a manually fixed version by correcting the
value key in a couple of recalls.
I'm pretty sure the corruption comes from undoing or redoing (or both) of
recalls, couldn't reproduce with one simple test though.
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File Attachments:
-------------------------------------------------------
Date: Thursday 03/26/2009 at 23:34 Name:
HttT-The_Siege_of_Elensefar_replay_corrupt.gz Size: 71kB By: soliton
<http://gna.org/bugs/download.php?file_id=5510>
-------------------------------------------------------
Date: Thursday 03/26/2009 at 23:34 Name:
HttT-The_Siege_of_Elensefar_replay.gz Size: 71kB By: soliton
<http://gna.org/bugs/download.php?file_id=5511>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?13268>
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