URL:
  <http://gna.org/bugs/?13323>

                 Summary: Attack plus dialog crashes Wesnoth
                 Project: Battle for Wesnoth
            Submitted by: beetlenaut
            Submitted on: Sunday 04/05/2009 at 20:51
                Category: Bug
                Severity: 5 - Blocker
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.6a
        Operating System: Linux

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Details:

This can be reproduced every time, but it's a bit complicated: In the
attached save from UtBS, attack the thug with the dust devil from hex 12, 45.
Don't move first, do a move/attack combination. Before the attack actually
happens, the bandit leader is revealed and there is some dialog. Before the
attack is shown, the game crashes. This seems to have something to do with
the shroud, because any unit that clears enough shroud to see the bandit
leader causes a crash. (Use debug mode to try with an outrider, for
instance.)

A unit that doesn't clear quite enough shroud will not cause a crash, but
will not successfully attack the thug either! (Try attacking with the dust
devil from 12, 46 to see this. He misses with all 7 attacks every time.) This
is also the behavior when you remove the shroud/fog with debug mode.

If a unit reveals the bandits before moving next to the thug, everything
works as it should.



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File Attachments:


-------------------------------------------------------
Date: Sunday 04/05/2009 at 20:51  Name: shroud crash.gz  Size: 68kB   By:
beetlenaut

<http://gna.org/bugs/download.php?file_id=5576>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?13323>

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