Follow-up Comment #2, patch #1166 (project wesnoth):
std::system is way to start stuff in cross-platform way.
There is just one problem ... all system got different shell structure so
starting program in non-blocking mode is problem. It can be done using "&" in
unix while you have to use "start" command in win32.
game.cpp already has code to guess correct command line and execute it using
std::system.
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