URL:
<http://gna.org/patch/?1166>
Summary: breakout of upload code into a seperate binary
Project: Battle for Wesnoth
Submitted by: cornmander
Submitted on: Wednesday 04/15/2009 at 07:13
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Wesnoth currently hangs on exit because of a long TCP timeout if upload
server is unreachable (see bug #13094). My solution is to split the upload
process into a seperate process that won't hang the game on exit.
Current version of the patch works for linux. Untested on other POSIX systems
and not implemented for Windows yet.
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File Attachments:
-------------------------------------------------------
Date: Wednesday 04/15/2009 at 07:13 Name: uploader.diff Size: 7kB By:
cornmander
<http://gna.org/patch/download.php?file_id=5636>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?1166>
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