URL:
<http://gna.org/bugs/?13503>
Summary: LOW elves_last_stand: gold vanishes at the end of
the level
Project: Battle for Wesnoth
Submitted by: powell
Submitted on: Sonntag 10.05.2009 um 19:29
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.6
Operating System: Linux x86_64
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Details:
Hello,
this is my first bugreport via gna, so please excuse if something in my
description should be unclear:
I used two different versions on my system (openSUSE11.0 linux x86_64) the
problem shows up both on the 1.6.0a-version from openSUSE-build-service and
on 1.6.1 which I downloaded today and installed from the sources. As far as
the bug is concerned, I'd not assume any correlation to libraries, versions,
kernel, ... but I can provide the information if anybody thinks it's of use.
The attached screenshot shows the last position in elves_last_stand, I have
more than 900 gold left, but get the information that I will take 287 gold to
the next level - which should be 100 percent.
Is it not allowed to take more than the bonus for early finishing the level?
This would mean it makes sense to spend the gold as fast as possible and try
to finish soon?
I'd assume it is a bug.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sonntag 10.05.2009 um 19:29 Name: Bildschirmfoto-The Battle for
Wesnoth - 1.6.jpg Size: 513kB By: powell
screenshot
<http://gna.org/bugs/download.php?file_id=5769>
_______________________________________________________
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