URL:
  <http://gna.org/bugs/?14068>

                 Summary: Death of Konrad in HttT on first scenario during
enemy's move does not end scenario properly
                 Project: Battle for Wesnoth
            Submitted by: cornmander
            Submitted on: Wednesday 08/05/2009 at 01:43
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: Linux

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Details:

In HttT scenario 1, Konrad's death leads to defeat. However, if Konrad is
killed when defending from an enemy attack, the defeat notification is only
displayed at the beginning of the player's next turn - it should happen
immediately. A savegame is also generated for the turn after the death (when
the notification does show up) allowing the player to restart the game on
that turn with Konrad dead. 




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