Update of bug #14068 (project wesnoth):

                  Status:                    None => Works For Me           

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Follow-up Comment #3:

> the AI has time to move one more unit before it notices that the game has
ended. 
Seems fixed now. (i.e. - when I tried to reproduce, defeat notification was
immediate)

> are attacks handled in a different way than moves
Attacks are handled in the same way as moves.

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