Update of bug #14068 (project wesnoth):
Status: None => Works For Me
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Follow-up Comment #3:
> the AI has time to move one more unit before it notices that the game has
ended.
Seems fixed now. (i.e. - when I tried to reproduce, defeat notification was
immediate)
> are attacks handled in a different way than moves
Attacks are handled in the same way as moves.
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