Follow-up Comment #5, patch #1640 (project wesnoth):

Can't you do a mute with a relative change of -100% or so as well? Otherwise
I think a mute attribute would be better since that is the only legitimate
usage of value I can think of.

If volume changes should persist a save-load (which is fine of course) then
it should be saved in the savegame not the preferences.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1640>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to