URL:
  <http://gna.org/bugs/?16227>

                 Summary: Unexpected monologue in the Northern Rebirth
campaign, scenario 'Old Friend'
                 Project: Battle for Wesnoth
            Submitted by: gallaecio
            Submitted on: Monday 07/05/2010 at 14:29
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.3
        Operating System: Any

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Details:

Sorry about the title, I didn't knew how to say it in not too many words.

I was playing the Northern Rebirth in order to translate it into Galician,
and I got to a point where there are two strings (at least) missing in the
game (and present in the translation file). I had a look at the scenario's
.cfg file, and it seemed ok, so the problem suddenly came to my mind: the
unit supposed to say those strings is NOT in the scenario.

It would not be that important in other cases. It's logical that if a unit is
not there, it just say nothing, what's the problem?. There are many strings
that are not said in an scenario, depending on the circunstances.

Well, it would be okay if those strings were not part of a dialogue with the
campaing's main character, who does say his strings of this dialogue.

My bug solver skills are not that good, so bug filled. Hope you can fix it
soon.

Just in case, I attach the savegame (since it is the first dialogue of the
scenario, there's no special movement necessary).



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File Attachments:


-------------------------------------------------------
Date: Monday 07/05/2010 at 14:29  Name: RN-Vello_Amigo.gz  Size: 11kB   By:
gallaecio
Old Friend savegame.
<http://gna.org/bugs/download.php?file_id=9438>

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