URL:
  <http://gna.org/bugs/?18017>

                 Summary: FADE_TO_BLACK/FADE_IN and local time of day
lighting do not play nicely
                 Project: Battle for Wesnoth
            Submitted by: espreon
            Submitted on: Mon 11 Apr 2011 03:43:45 AM GMT
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.5+svn (49173)
        Operating System: Sabayon Linux

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Details:

Whenever FADE_TO_BLACK/FADE_IN are used on a map with time_areas while local
time of day lighting is enabled, any parts of the map that have a different
tint due to local time of day are not affected by FADE_TO_BLACK/FADE_IN.

I'll make a nice, little testcase soon.




    _______________________________________________________

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