URL:
<http://gna.org/bugs/?18158>
Summary: Automatic reconnect to disconnected multiplayer
games
Project: Battle for Wesnoth
Submitted by: whitemage
Submitted on: Sat 21 May 2011 05:55:55 AM GMT
Category: Feature Request
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.5 and 1.8.6
Operating System: any
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Details:
As I remember, about a year ago when I was disconnected from an official
multiplayer game and I reconnected to the server with my ID and password then
I automatically joined the game from where I was disconnected from. Not any
more. Now I painfully have to search for the game I was disconnected from (if
I remember the name and I am fast enough). To make the matter worse I also
have to watch back the whole game like a movie since I am an observer at that
point. This shows the opponent’s moves (which it shouldn’t) and wastes
time lowering my chances to be able to get back.
Recommendation: make automatic join and automatic reassignment to multiplayer
games on the official server directly to the point where the player was
disconnected from. Also, give a grace period of 90 seconds for disconnected
players to rejoin so other players will know about this and will be denied
from moving the player’s units. 90 seconds should be enough for most players
to rejoin if they want and they should not be penalized. For example see the
attached recorded game where it would have helped me. I used my userID and
password to join the official server.
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File Attachments:
-------------------------------------------------------
Date: Sat 21 May 2011 05:55:55 AM GMT Name:
4p_-_Isar's_Cross_Turn_16_(1325).gz Size: 20kB By: whitemage
<http://gna.org/bugs/download.php?file_id=13034>
_______________________________________________________
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<http://gna.org/bugs/?18158>
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