URL:
  <http://gna.org/bugs/?18371>

                 Summary: Item animations not showing in non-host MP game
                 Project: Battle for Wesnoth
            Submitted by: coffee
            Submitted on: Mon 18 Jul 2011 04:50:52 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.7
        Operating System: Linux (Ubuntu)

    _______________________________________________________

Details:

If you add the following code to a multiplayer campaign map the lit brazier
graphics will show up (at x=5,y=5) on only the hosts screen. Nothing will show
on other clients screens. It used to work fine in Wesnoth 1.8.x.

Code:

[event]
    name=prestart
    [item]
        x=5
        y=5
       
halo=items/brazier-lit1.png:100,items/brazier-lit2.png:100,items/brazier-lit3.png:100,items/brazier-lit4.png:100,items/brazier-lit5.png:100,items/brazier-lit6.png:100,items/brazier-lit7.png:100,items/brazier-lit8.png:100
    [/item]
    [item]
        x=5
        y=5
        halo="halo/illuminates-aura.png~CS(0,-170,-255)~O(17%)"
    [/item]
[/event]




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18371>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to