URL:
<http://gna.org/bugs/?18480>
Summary: Peculiar segfault
Project: Battle for Wesnoth
Submitted by: espreon
Submitted on: Wed 10 Aug 2011 07:18:01 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.8+svn (50680)
Operating System: Sabayon Linux
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Details:
Very, very, very recently, I've noticed something odd. In scenario three of
chapter two of my campaign, attacking causes segfaults. I haven't checked to
see if this bug occurs in other campaigns.
svn:
https://wesnoth-umc-dev.svn.sf.net/svnroot/wesnoth-umc-dev/trunk/The_Silver_Lands
Tarball:
http://wesnoth-umc-dev.svn.sourceforge.net/viewvc/wesnoth-umc-dev/trunk/The_Silver_Lands/?view=tar
To reproduce, do the following:
1. Get my campaign
2. Load the attached savefile
3. Attack Deren (the Vampire Duelist) with the Elemental Wisps till the game
segfaults. Note that you may have to try several times to get it to segfault.
If it doesn't segfault on the first try, load and try again. Of course, you
could try to exit the game to get another error (see below)
Note that Pango errors occur when you attack the Duelist with the Wisps; here
is one serving of errors:
20110810 15:05:50 error general: Invalid UTF-8 string: "<span
foreground="#a69275"> �</span>"
20110810 15:05:50 error gui/layout: ttext::set_text text '<span
foreground="#a69275"> �</span>' contains invalid utf-8, trimmed the invalid
parts.
20110810 15:05:50 error gui/layout: ttext::set_text text '<span
foreground="#a69275"> ' has broken markup, set to normal text.
Also, if you try to quit the game after attacking with the wisps, the game
will abort:
wesnoth: /usr/include/boost/variant/detail/visitation_impl.hpp:203: typename
Visitor::result_type boost::detail::variant::visitation_impl(int, int,
Visitor&, VPCV, mpl_::true_, NBF, W*, S*) [with W = mpl_::int_<20>, S =
boost::detail::variant::visitation_impl_step<boost::mpl::l_iter<boost::mpl::l_end>,
boost::mpl::l_iter<boost::mpl::l_end> >, Visitor =
boost::detail::variant::destroyer, VPCV = void*, NBF =
boost::variant<boost::blank, bool, double, std::basic_string<char>,
t_string>::has_fallback_type_, typename Visitor::result_type = void,
mpl_::true_ = mpl_::bool_<true>]: Assertion `false' failed.
Aborted
I am using boost 1.42
I'll check if this occurs in other campaigns.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Wed 10 Aug 2011 07:18:01 PM GMT Name:
TSL-2-Blood_Mist_Forest-Auto-Save2 Size: 386kB By: espreon
<http://gna.org/bugs/download.php?file_id=13827>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?18480>
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